School Idol Festival card skills
Each R, SR, and UR card has a special skill which can help the player during the game. There are three different kinds of help, and several kinds of conditions that trigger the help.
The three kinds of help are as follows.
charm | additional points |
yell | life recovery |
trick | lenient judgement of tap |
The trigger conditions are as follows.
rhythmical | a certain number of combo |
timer | a certain number of seconds |
total | a certain number of notes |
perfect | a certain number of perfect taps |
score | a certain number of points |
star perfect | getting a perfect on a star note |
The R cards and serial code SR and UR cards all have the same type of skills. They are a combination of rhythmical, timer, total, or perfect and charm, yell, or trick.
The cards (as of March 2015) have the following skills.
rhythmical-charm | 17 combo, chance of additional points |
rhythmical-yell | 17 combo, chance of life recovery |
timer-charm | 10 seconds, chance of additional points |
timer-yell | 10 seconds, chance of life recovery |
perfect-charm | 15 perfects, chance of additional points |
perfect-yell | 15 perfects, chance of life recovery |
total-yell | 20 notes, chance of life recovery |
total-trick | 20 notes, chance of lenient judgement |
The R and serial SR/UR cards of the same type of skill can be practiced together to increase the skill level (up to a maximum of level 8). As the skill level goes up, the probability of the trigger goes up, along with the help values.
The non-serial SR and UR cards all have uniquely named skills, but the effect is the same as a combination of the trigger and help listed above. To practice these cards, you need to have two of the same cards, or one of the special teacher SR/UR card.
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